Datum objave: 02 September 2010, Autor: Eurogamer - News
Demand breaking servers.
Square Enix is restricting the availability of Final Fantasy XIV open beta codes because demand is proving too much for the game's servers.
The Japanese game company suggests you wait and try later.
"Due to heavy server traffic, we are continuing to experience Square Enix Account Management System congestion," reads a statement on the account page.
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Datum objave: 02 September 2010, Autor: Eurogamer - News
Flagship's MMO rescued proper.
Mythos, the hack-and-slash MMO rescued from sunken Hellgate developer Flagship Studios, is ready for closed beta.
Names are being taken down now on the European Mythos website. Incidentally, the latter is brand new and stuffed with fresh information, pictures and video.
Mythos was taken over by HanbitSoft last year and improvements were apparently made across the board. The biggest alteration may be the ability to swap from the existing isometric viewpoint to a classic behind-the-character 3D view.
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Datum objave: 02 September 2010, Autor: Tom Ivan
Following Apple’s confirmation that its social gaming service Game Center will launch next week, mobile game multiplayer tech-maker Aurora Feint has announced the upcoming release of PlayTime, a new infrastructure enabling real-time multiplayer with voice chat across iOS and Android devices.
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Datum objave: 02 September 2010, Autor: Dolapcev
Posle mnogo nagađanja i šturih informacija, EA Sports je na Gamescomu konačno predstavio novu FIFA-u za Windows u igrivoj formi. Citajte dalje
Datum objave: 02 September 2010, Autor: Dolapcev
Prve slike prikazuju nove likove kao što su Two-Face i Catwoman, ali i novi look Harley Quinn. Citajte dalje
Datum objave: 02 September 2010, Autor: Eurogamer - News
To include Mario History book/soundtrack.
Japanese retailers have reportedly leaked news that Nintendo will launch a Wii version of the Super Nintendo's Super Mario All-Stars compilation next month.
Andriasang reports that retailers were briefed on Super Mario Collection Special Pack today and that it is a revival of All-Stars, which included Super Mario Bros. 1, 2 and 3 plus The Lost Levels on a single cartridge.
Apparently the game is due out on 21st October for 2500 yen (£19 / 23) and will also come with a Super Mario History 1985-2010 booklet and a soundtrack CD covering the entire series right up to Super Mario Galaxy 2.
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Datum objave: 01 September 2010, Autor: Eurogamer - News
Car racing for early 2011.
RedLynx, the Finnish mastermind behind Trials HD, has announced MotoHeroz for an early 2011 release on WiiWare.
MotoHeroz is cartoon-style platform racer that requires cars to be tilted back and forward to clear 2D stages, a bit like Trials HD.
This time, however, the emphasis is on racing, and there's local multiplayer for up to four on one screen - the person that falls behind gets eliminated by the left-hand side of the screen.
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Datum objave: 01 September 2010, Autor: Eurogamer - News
And just four load screens.
CD Projekt has boasted that The Witcher 2 will have a whopping 16 game endings, whereas the first game had only three.
Only three? The sequel's got that many game openings, according to a screenshot of a demonstration press slide on PC Games Hardware.
And the willy-waving doesn't stop there: The Witcher 2 has 256 cut-scenes (150 minutes' worth), The Witcher 1 had 130 (53 minutes' worth); The Witcher 2 has over 30 armour types, The Witcher 1 has 5; The Witcher 2 has an extra magic sign; and The Witcher 2 has 4 load screens whereas The Witcher 1 had around 700.
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Datum objave: 01 September 2010, Autor: Tom Ivan
Three new keynote sessions for October’s GDC Online have been detailed by event organiser UBM TechWeb Game Network.
Raph Koster, VP of creative design as Playdom, will deliver the design track keynote. Titled ‘Classic Social Mechanics: The Engines Behind Everything Multiplayer’, it will focus on “the underlying mechanics and principles that drive sociable gameplay in everything from Facebook games to sports”.
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Datum objave: 01 September 2010, Autor: Tom Ivan
Gameloft has reported significant profit and sales increases for the first half of 2010.
The French publisher reported a half-year profit of €5.3 million ($6.8m / £4.4m), up 140 per cent year-over-year, on the back of sales up 11 per cent to €66.6 million ($85.5m / £55.3m). It said that its iPhone and iPad game sales grew 82 per cent during the six month period.
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