Datum objave: 02 September 2010, Autor: Eurogamer - News
Demand breaking servers.
Square Enix is restricting the availability of Final Fantasy XIV open beta codes because demand is proving too much for the game's servers.
The Japanese game company suggests you wait and try later.
"Due to heavy server traffic, we are continuing to experience Square Enix Account Management System congestion," reads a statement on the account page.
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Datum objave: 02 September 2010, Autor: Eurogamer - News
Flagship's MMO rescued proper.
Mythos, the hack-and-slash MMO rescued from sunken Hellgate developer Flagship Studios, is ready for closed beta.
Names are being taken down now on the European Mythos website. Incidentally, the latter is brand new and stuffed with fresh information, pictures and video.
Mythos was taken over by HanbitSoft last year and improvements were apparently made across the board. The biggest alteration may be the ability to swap from the existing isometric viewpoint to a classic behind-the-character 3D view.
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Datum objave: 01 September 2010, Autor: Tom Ivan
Three new keynote sessions for October’s GDC Online have been detailed by event organiser UBM TechWeb Game Network.
Raph Koster, VP of creative design as Playdom, will deliver the design track keynote. Titled ‘Classic Social Mechanics: The Engines Behind Everything Multiplayer’, it will focus on “the underlying mechanics and principles that drive sociable gameplay in everything from Facebook games to sports”.
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Datum objave: 01 September 2010, Autor: Eurogamer - News
Update: Will begin tomorrow.
Update: Square Enix has said the Final Fantasy XIV Online beta will begin tomorrow morning at 2am GMT.
Get your registration code on the FFXIV website.
Original story: As many may already know, Square Enix has delayed the opening of the Final Fantasy XIV Online beta.
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Datum objave: 26 August 2010, Autor: Eurogamer - News
Dev wants to balance it for casual fans.
Final Fantasy XIV game director Nobuaki Komoto has confirmed that his upcoming MMORPG curbs your experience points completely after 15 hours' play in a single week in the interest of balancing the game for people who can't play it all the time.
"First off, the main concept behind FFXIV is allowing those players with little time on their hands to play effectively, and game balance is based off of that," Komoto told fans in comments translated by FFXIVCore (thanks VG247).
"Furthermore, it is being designed to not give those with more time on their hands to play an unfair advantage."
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Datum objave: 25 August 2010, Autor: Igor
Atari i Cryptic rade na novoj ne-toliko-masivnoj multiplayer online igri smeštenoj u D&D univerzum.
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Datum objave: 24 August 2010, Autor: Eurogamer - News
Closed beta ends tomorrow.
Square Enix has announced that its next MMO, Final Fantasy XIV, will go into open beta in early September.
This will follow the closure of the current closed beta test tomorrow, 25th August.
The news was made public on the game's official Twitter.
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Datum objave: 23 August 2010, Autor: Dolapcev
Ako želite da se priključite EverQuestu, to možete učiniti odmah! Citajte dalje
Datum objave: 19 August 2010, Autor: Eurogamer - News
Publisher saddened by Realtime's demise.
APB publisher Electronic Arts has expressed sadness at the demise of Scottish developer Realtime Worlds.
Realtime recently went into administration following lacklustre sales of online action game APB.
Speaking to Eurogamer at gamescom, EA Partners boss David DeMartini told Eurogamer that he wished Realtime had had more time and funding to realise APB's potential.
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Datum objave: 17 August 2010, Autor: Dolapcev
Samo dan nakon izlaska aktuelnog broja Screenfuna, u kojem smo pisali o eRepubliku, primetan je rast novih igrača u eSrbiji, kojem smo nadamo se, i mi doprineli. Citajte dalje