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News: Iwata: Zelda dev an “exercise in suffering”

Datum objave: 01 February 2010, Autor: Eurogamer - News

How a handheld “parody” changed the series.

Nintendo president Satoru Iwata has said that development of Zelda games is traditionally “an exercise in suffering” – but recognised that one game in the series, made in a completely different style and atmosphere, had a major influence on those that followed.

That game is the 1993 Game Boy classic Link’s Awakening, the first handheld Zelda, and the main focus of the latest Iwata asks covering the portable entries in the series.

Nintendo general manager Takashi Tezuka – a producer and director of many Mario and Zelda games, alongside Shigeru Miyamoto – revealed that its development began unofficially, as an after-hours experiment, and even after approval it continued in an informal atmosphere.


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