Super Mario Galaxy 2 nastavlja da obara rekorde na svim tržištima. Continue Reading
Posted on 20 July 2010 by Vladimir
Super Mario Galaxy 2 nastavlja da obara rekorde na svim tržištima. Continue Reading
Posted on 24 March 2010 by James Lee
Nintendo America’s president Reggie Fils-Aime has said that despite disastrous attempts to bring Mario to the big screen, Hollywood producers are still interested.
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Posted on 25 February 2010 by Tom Ivan

Nintendo has confirmed “mid-year” release plans for two of Wii’s biggest titles, Super Mario Galaxy 2 and Metroid: Other M.
Super Mario Galaxy 2 is due to launch on May 23 in the US and on June 11 in the UK, while Metroid: Other M will launch June 27 in the States and during the third quarter of 2010 in the UK.
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Posted on 19 February 2010 by Tom Ivan

Mario & Sonic At The Olympic Winter Games has sold over six million copies, according to publisher Sega.
The Wii and DS title launched in October 2009, just in time for the Christmas shopping season and a couple of months before the XXI Olympic Winter Games, which are currently being held in Vancouver.
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Posted on 04 January 2010 by Tom Ivan

Wii and New Super Mario Bros. Wii topped the hardware and software rankings in Japan during the week ended December 27.
Wii sales jumped above the 200,000 mark as four games for the system made the software top ten.
Second place was closely contested between DSi and PS3, with Nintendo’s platform edging out Sony’s.
Fourth placed PSP cleared 100,000 units, a figure almost matched by combined sales of DSi LL and DS Lite, which ranked fifth and sixth respectively.
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Posted on 19 November 2009 by Tom Ivan
Lazard Capital Markets analyst Colin Sebastian has been informed by Nintendo of America that New Super Mario Bros. Wii has made “a good start” at retail during its first three days of availability.
“We expect the strong sell-through to continue in the coming weeks,” he said in an investor note. “However, it is unclear whether the new title has driven incremental hardware sales, which remains a concern for the overall videogame industry.”
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